Rapid prototyping is the method of constructing physical objects using solid freeform fabrication. The use of rapid prototyping techniques had its start during the 1980’s where it was used to build product models. Its current applications have been put into use in a wider range of objectives.
The technique can even be used in order to manufacture quality useable parts in small numbers. Rapid prototyping has even found some applications in the art scene where sculptors use the technology to create intricate shapes that become art pieces.
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This technology is also used by the sculptors in order to achieve complicated shapes for display in any exhibition of fine arts. Rapid prototype creates 3D models with the help of virtual designs from animation modeling software or computer-aided design, which helps in transforming the design into thin layers, virtual and horizontal cross sections until the entire model is complete and all these can be done with the help of additive manufacturing technology present in rapid prototyping. With the use of this particular technology the virtual image can be easily transformed into the physical model.
• The additive manufacturing technology helps the machine to read data from computer aided design and builds the model with the help of layers of liquid, powder and sheet material. Various cross sections are used while building up the model. The layers are combined with the virtual cross section automatically to get the final shape.
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Having the ability to reconstruct items using rapid prototyping has made a difference in many ways. One example would be the Buddha of Infinite Light, Amida. This is a carved figure made of wood and lacquered. Believed to have originated in the 13th century, it is a wonderful piece of art that tells us much about the earlier cultures. However, the Buddha is believed to have originally been adorned with a necklace, topknot and crown.
The Buddha was the inspiration it took to build another one using rapid prototyping. Adding the missing adornments was one of the purposes for doing this. The reconstructed Buddha was made using 0.1 mm layers and was based on 3D scanning at close range. In addition, digital modeling was used and the end result was the Buddha with the accessories that were believed to be missing.
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